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Home/Hi3D FAQ/How to flat shade a buildings 3D model?

How to flat shade a buildings 3D model?

To flat shade a building’s 3D model, disable smooth shading in your 3D software and assign uniform colors/textures to each polygon face (no gradient b

How to flat shade a buildings 3D model?

To flat shade a building’s 3D model, disable smooth shading in your 3D software and assign uniform colors/textures to each polygon face (no gradient blending).

- **What it does**: Flat shading keeps each face distinct (unlike smooth shading, which blends edges), ideal for highlighting architectural structure or a minimalist, stylized look. - **Software steps**: - Blender: Select model > Object Data Properties > Normals > Uncheck “Smooth Shading.” - SketchUp: Choose “Flat” from the Face Style menu. - **Pro tip**: If your building has separate elements (e.g., walls, roofs), color each face group first—this emphasizes structure without texture clutter.

This method ensures clean, structured flat shading for your building model.